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Counter-Strike
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version history

If you are new to counter-strike then you have missed a very, very long change log. Over the last two and a half years there have been many changes, almost enough to classify it as a new game! well, maybe not that much, but still quite a few major updates. despite the four year old Half-Life engine counter strike is still being updated and improved. counter-strike is the most updated game ever to hit the market, most likely you will never find a game developer that supports their game as much as valve supports halflife/counterstrike, with nearly 2 - 4 updates every year. Most game developers release 1 - 2 patches and abandon their games usually after the first year, valve chooses to be unique and gives their game a face-lift every so often. Now, on to the change log. Below is a categorized list of each update. It's far from being shy.

version in order:
» BETA 1.0
» BETA 1.1
» BETA 1.2
» BETA 2
» BETA 2.1
» BETA 3.0
» BETA 3.1
» BETA 4.0
» BETA 4.1
» BETA 5
» BETA 5.2
» BETA 6.0
» BETA 6.1
» BETA 6.2
» BETA 6.5
» BETA 6.6
» BETA 6.7
» BETA 7.0
» BETA 7.1
» Version 1.0
» Version 1.1
» Version 1.1c
» Version 1.3
» Version 1.4
» Version 1.5
» Version 1.6
 

Current Version 1.5
[6.12.02]

Changes/Additions :
-------------------
» New map de_piranesi.
» Ricochet included in this release.
» Added logging of the anti-cheat system catching and kicking detected cheats.
» Added logging of "kick" commands.
» Added logging of "banid" commands.
» Changed error message if clients try to download missing resources to be more helpful.
» Added new debug message for mod makers if a packet couldn't be parsed correctly.
» Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line)
» Linux: hlds_run uses "exec" when you define the "-norestart" option.
» Linux: Added -pingboost command line parameter.  Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3').  These may not work well (or at all) on some OS environments.
» Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info.

New CVARS:
----------
» Added "serverversion", can be set to '1108' to view/re-record old demos.
» Added "sv_logbans" to turn the logging of player bans on and off.  Default is 0 (off).

Bug Fixes:
----------
» Fixed mp_hostagepenalty not working.
» Fixed problem with server locking when the bomb is planted and a new player joins the server.
» Restored "mp_fadetoblack" server variable.
» Fixed incorrect WonID logging.
» Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
» Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution.
» Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
» Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
» Fixed "multicast 1" not working if it was issued before HLTV connected to game server.
» Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
» Fixed DMC powerup bug where the invisibility ring would make people glow red.
» Fixed rcon bug in HLTV.
» Fixed delay being reset to default value during changelevel.
» Fixed a problem with propagating HLTV banners.
» Fixed client freeze on exit.
» Fixed framerate problem on some ATI video cards.
» Fixed MaxPing filter not being saved correctly.
» Fixed sky box bug.
» Linux: Fixed server using 64 MB more memory than it needed to.
» Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
» Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.


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