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client/server commands
These are the most common commands that can be entered in the console. To use the console commands, bring down the console by using the "~" key (tilde). you must have the console enabled to use any of these commands, if you do not know how to enable the console please see the FAQ (Frequently asked questions) section.

ah 1

Toggles Auto-Help (gives player hint messages throught the game) - Setting of 1 = 'on', and 0 = 'off'. cl_observercrosshair 1 Set to '1' to enable crosshairs in Observer mode, '0' to disable.
dm 1
Toggles displaying of map briefings after loading a new map - Setting of 1 = 'on', and 0 = 'off'
cl_hidefrags 0
Toggles hiding everyone else's scores except your own - Setting of 1 = 'on', and 0 = 'off'
This turns the radar on
fastsprites 0
Sets the complexity of the smoke sprites for the smoke grenade - The range is 0-2, with 0 looking the most like actual smoke
This turns the radar off
hud_centerid 0
Toggles the centering of the auto-ID text - Setting of 1 = 'on', and 0 = 'off'
lefthand 0
Toggles the use of holding weapons in left hand - Setting of 1 = 'on', and 0 = 'off'
Lists the maps available on the server that the client can vote for - the server admin specifies which maps get listed by editing the mapcycle.txt file.
max_shells 300
Sets the number of shells visible at one time (0-500)
max_smokepuffs 300
Sets the number of smoke puffs visible at one time (0-500)
Bind this to a key to toggle the use of the night vision goggles
rate 2500
Sets how much data/information you receive from the server that you are connected to - for a 14.4 connection, set your rate to 1500 - 33.6k connection use 3000 - 56k modem use 3500 - ISDN should be 5000 - all connections faster than that should be between 5000 and 9999
setinfo vgui_menus 1
Toggles the VGUI menu - Setting of 1 = 'on', and 0 = 'off'
States how much time is left on the particular map
Allows the client to vote for a particular map
Server-Side Commands

These are commands for people running their own Counter-Strike server.

mp_autokick 1
Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'
mp_autoteambalance 1
Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'
mp_c4timer 45
Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
mp_flashlight 1
Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'
mp_footsteps 1
Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'
mp_forcechasecam 0
Toggles the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off'
mp_freezetime 6
Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable
mp_friendlyfire 0
Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off'
mp_hostagepenalty 2
Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off
mp_limitteams 2
Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
mp_logmessages 1
Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'
mp_mapvoteratio 0.6
Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0
mp_roundtime 5
Sets the maximum amount of time for each round - ranges between 3 and 15 minutes
mp_timelimit 0
Sets the maximum amount of time in minutes between map rotations
mp_tkpunish 1
Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'
sv_restartround 0
Sets the amount of time before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts.

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