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steam updates

Steam is Totally Screwed Up!

Posted by satchmo · 08/30/06 @11:03 pm · steam updates · 4 comments
The following update from Steam fixed some things, but screwed up a lot more. See for yourself.
Counter-Strike: Source
Fixed a crash caused by loading a custom map that has an associated .nav file but no "place names" in the navigation mesh
Fixed an issue with cl_minmodels swapping CT and T skins
Enemies can no longer be "radar spotted" through smoke clouds or while blind
The radar obeys HudRadar properties in the HudLayout file now
Your "self dot" in the radar now shows your view cone
The inset overview zoom level is no longer reset to default each round
SourceTV
Fixed free-look mode in tv_transmitall mode
Fixed missing sounds and effects on servers with high tickrate
Fixed relay proxies connecting with wrong name "Unnamed"
"tv_chattimelimit 0" disables spectator chatting
Fixed rendering bug with area portals
Added client command "status", showing basic info about the SourceTV server your connected to
Fixed "sv_visiblemaxplayers" effecting SourceTV client slot count


News » Steam is Totally Screwed Up! » 4 comments
Sponsored by Broadbandreports.com | Tournament.com Monday, 12-May. 06:36:35 · feedback
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