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Day of Defeat

Day of Defeat: Source Update

Posted by Sebastian · 08/18/06 @3:17 pm · Day of Defeat · add comment
A fairly large update has been released for Day of Defeat and SourceTV. This update contains enhancements and bugs fixes for both DOD: Source and SourceTV. Restart Steam for the updates.
  • Day of Defeat: Source
  • Improved hitbox detection for player body parts that extend outside of the bounding box
  • Fixed players being able to capture areas from farther away than intended
  • Fixed an exploit where player could plant the bomb and switch teams, causing the bomb to explode and give the point ownership to the wrong team
  • Fixed bell sound playing on knife impacts
  • Fixed players switching to the tnt view model if they picked it up while a smoke grenade was deployed
  • Fixed several map exploits
  • Fixed minimap cap areas showing the number of players present even if those players were on the owning team
  • Fixed a case where user could crash the server with a client command
  • Fixed a case where dod_Jagd would not respond to mp_timelimit changelevels
  • Fixed an exploit that could be used to throw grenades farther than intended
  • Fixed logging events kill_planter and kill_defuser showing incorrect data
  • Fixed several cvars not being saved in the config ( death effects options, hud_centerid )
  • Fixed animation issue where player would not have an animation if they expended all ammo
  • Fixed issue where a player would be stuck on spawn if they were defusing when the round restarted
  • Source Engine
  • Fixed jittery animations while recording a demo file

  • Added a convar "tv_transmitall" to transmit all entities (like HLTV)
  • Fixed console messages forwarding for rcon
  • Fixed spectator client crash during round restart
  • Fixed flicking decal and smoke effects
  • Fixed connection retry command
  • Fixed recording and broadcasting player voices. "tv_relayvoice 0" turns it off now
  • Fixed missing entities due to wrong PVS culling

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list Day of Defeat: Source Update
A trivial tiny update for DOD: Source has been released, Lets not get too excited! Day of Defeat: Source Updated gameinfo.txt to support the Source SDK Restart your Steam client for this update.

list DOD: Source and Source Engine Updates
New updates for Day of Defeat: Source and the Source engine have been released. The update contains a pretty lengthy changelog which has numerous fixes and additions for DOD: Source. Restart Steam for the updates. Source Engine cl_predict is now treated as a cheat Disallow the '%' character in names and the '#' character when at the start of a name Removed debug cvar snd_mixvol Day of Defeat Source Added defense scoring bonus. Players now get a point for blocking an area cap that is over 50%,

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