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Valve SDK

Source SDK Update and Bug Fixes

Posted by satchmo · 08/04/06 @7:10 pm · Valve SDK · 5 comments
New updates for the Source SDK have been released. Included in this update are major features and fixes for the tools in the Source SDK. The updates will be applied automatically when your Steam client is restarted.
  • Major New Features
  • Half-Life 2: Episode One enhancements
  • NPC behavior enhancements
  • New Tool application called 'Source SDK Base'
    • Uses the latest shipping version of the Source Engine (HL2: Episode One)
    • This content will be updated whenever a new version of the Source Engine ships
    • Mod makers should always use its SteamAppId (215) in their single player and multi-player mods
  • Many other improvements and bug fixes

Related Stories..
list Source SDK Update
Updates to the Source SDK have been released. Those that have the SDK installed should restart Steam to get the updates. Source SDK The Source SDK was updated today to fix tool problems for some games and mods. We are sorry for the disruption to your work that the SDK issues may have caused for the past week. Thanks very much for your patience.

list Source SDK Hammer update
An update for Source SDK Hammer editor has been released. Restart the Steam client to get your SDK updated. Fixed bug in which the model browser can become unresponsive Game overlay no longer attaches to Hammer which fixes incorrect 3D camera position bugs Google Sketchup to Hammer exporter now ships in the Source SDK

list Source SDK Updated
Updates to the Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: New Features Visual Studio 2005 Support for SDK Code Spectate Mode Added to Half-Life 2: Deathmatch Bug Fixes Faceposer Crashes When When Trying to Extract or Add a .txt File Lag compensation added back into Half-Life 2: Deathmatch


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