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  TF2, CSS, DOD:S and Half-Life 2: Deathmatch Updates Released » Comments Online: 194 · 259 259 requests per minute
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TF2, CSS, DOD:S and Half-Life 2: Deathmatch Updates Released

Posted by Ghull · 01/09/11 @7:37 am · general · comments?
The major changes include updates to source engine and TF2:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.
Team Fortress 2

  • Added community submitted kill icons.
  • Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
  • Fixed the attack animation not always playing correctly for Your Eternal Reward.
  • Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
  • Fixed a broken texture on the Flipped Trilby.
  • Updated the material for the Jag.
  • Community Request
  • o Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
  • o Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
steampowered.com


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