The following update from Steam fixed some things, but screwed up a lot more. See for yourself.
- Counter-Strike: Source
- Fixed a crash caused by loading a custom map that has an associated .nav file but no "place names" in the navigation mesh
- Fixed an issue with cl_minmodels swapping CT and T skins
- Enemies can no longer be "radar spotted" through smoke clouds or while blind
- The radar obeys HudRadar properties in the HudLayout file now
- Your "self dot" in the radar now shows your view cone
- The inset overview zoom level is no longer reset to default each round
- SourceTV
- Fixed free-look mode in tv_transmitall mode
- Fixed missing sounds and effects on servers with high tickrate
- Fixed relay proxies connecting with wrong name "Unnamed"
- "tv_chattimelimit 0" disables spectator chatting
- Fixed rendering bug with area portals
- Added client command "status", showing basic info about the SourceTV server your connected to
- Fixed "sv_visiblemaxplayers" effecting SourceTV client slot count