Updates to the Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
- Half-Life 2: Deathmatch
- Players now respawn with a small amount of invincibility to prevent spawn camping
- Weapon bindings can now be configured from the UI
- Added a timeleft command
- Added a mp_restartgame <time> command
- Added a sv_report_client_settings command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine
- Fixed an exploit with the shotgun reload
- Fixed an exploit with the gravitygun being able to move objects very quickly
- Fixed an exploit where certain players could hide and shoot from some objects
- Fixed an exploit where players could move around very fast if they suicide with a box on their head