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HLGuard 1.8 Released

Posted by Sebastian · 07/11/05 @9:44 am · addons · 1 comment
Version 1.8 of HLGuard has been released along with many new changes and additions. For those curious: HLGuard is no longer part of the UnitedAdmins projects, but rather The Z Project. Visit the HLGuard download page for more information.
Changelog:
[Added] SkyWalk Guard, HLGuard mode 8 (See release notes)
[Added] Rapid name changing detection, HLGuard mode 7
[Added] hlg_startdelay cvar. The agreement/first scan will be delayed this many seconds (User request)
[Added] Time since last successful Steambans login to hlg_menu (User request)
[Added] Time since last config update check to hlg_menu.
[Added] %S config variable. Returns the slot of the player (User request)
[Added] Uniqueid checking (User request)
[Changed] Merged old style namebanning into HLGuard mode 7
[Changed] hlg_checkversion is now a public viewable cvar
[Changed] Recoded the socket system used by the config updater for better performance and flexibility. (See release notes)
[Changed] Delayed actions executed immediately after a detection by a half second each to avoid lag on client executions, like Exec'n'Check detections.
[Changed] The configs got another makeover and should be more simple to understand now. Most namebans were removed as well as they were well outdated.
[Changed] The Rapid/Burstfire detection has been made a tiny bit less sensitive.
[Changed] The client console will no longer be cleared upon Exec'n'Check detections.
[Fixed] Description for the hlguard command
[Fixed] Server crash if client connected with steambans client on and alias scanning off
[Fixed] Config updater will now re-check latest value of hlg_checkversion before updating
[Fixed] Possible fix to config loading crash in case of invalid files
[Fixed] 3x Possible fix to random hlg_reset crashes
[Fixed] Missing error message when hlg_loadmode was executed with an invalid argument.

News » HLGuard 1.8 Released » 1 comment


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misc
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whe loading the new assault map it says that my version in't the same as the servers - is this because i am running the new map and they arent?
» · 2005-07-18 05:38:41 · print  
Posting comments on this article has expired on August, 10th, 2005.

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