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Artem T aka eXe Author notes This map is designed for dynamic, fast paced action. It's left at fullbright for higher fps. Every room has more than one entrance to make it easier for zombies to penetrate human barricades. If you want to play it as a regular CS map, there are two bombsites: one inside the pyramid and another one in the main building. This release is final, unless a serious bug is found that hinders the gameplay. There will be no remakes of this map. I did not include .nav file because it only takes 5 minutes to generate on my athlon xp 2400+. 26 Spawn points
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