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Death Match
dm_vertico.zip |
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Size 2.36 MB |
Date added March 8th, 2007 |
Downloads 1,222 |
Last Download 0 days ago |
Rating
(4/5) |
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Author
satchmo
(Added by satchmo)
Author notes
*** FINAL RELEASE ***
Three years after the Combines lost their iron grip over the domination of the human race, an abandoned missile silo that was active during the Seven-Hour War becomes a hot-spot for the Uprising.
The Rebels struggle to wrest its control from the Combines, due to the strategic generators. The Combines are staging a steadfast defense, unwilling to relinquish this valuable resource to the Rebel Forces.
dm_vertico is a medium-sized map emphasizing the importance of vertical combat. Its size is best suitable for 4-8 players, but it can accommodate up to sixteen.
Currently playtested at the GamingParents.org HL2DM server: 209.247.83.150:27015
12 Spawn points
5526 views 1,222 downloads |
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Download: dm_vertico.zip CS Planet @ Level3 (NJ, USA (East Coast) |
1000 Mbit/s |
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OFFLINE - MAINTENANCE CS Planet @ Speakeasy (CA, USA (West Coast) |
500 Mbit/s |
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Behind the Scene
I looked at many screenshots from the Citadel in Episode One for architectural inspiration. The style emphasizes straight lines and 45 degree angles, reminenscent of an aggressive attitude (similar to the architecture of the Third Reich).
I didn't add more details because one characteristic of the Combine architecture is clean lines and bold strokes. Fine detailed trimming sort of counter that style. I was contemplating of adding trims to the doors and windows, but that tends to demasculinize the structure, IMO.
I put tons of thoughts into balanced gameplay, and the entire structure is interactive (especially with the generators and the launch control consoles). Enabling and disabling the shield is part of the dynamic gameplay (potentially trapping players and restricting access to powerful weapons).
Item placement and the location of chargers add tension to the flow, forcing the players to be constantly moving and prevent camping.
There is a secret SMG grenade ammo hidden in the map. It's not impossible to find, but it's not immediately obvious.
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» · 2007-03-08 20:20:12 · · print
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Skals
Member
moderated: Friday March 16th, @01:21AM
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vertico
hehe very mutch verticos, dunno what to chose
[EDIT]: This is the final version.
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» · 2007-03-09 02:26:04 · · print
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I would like to thank The Hunter for his playtesting feedback (complete with a gameplay video) that helped to improve this map.
I also want to thank Baron von Snickers from the SnarkPit for his tips on setting up the missile trap.
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» · 2007-03-09 11:54:37 · · print
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satchmo
Moderator
edit: Friday March 16th, @01:19AM
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A single-player adaptation of this map is now available for downloading.
Just unzip the .BSP file into your Steam Half-Life 2 folder (\HL2\SteamApps\your steam id\half-life 2\hl2\maps).
If you haven't enabled the HL2 console, you'll have to do that first. To enable the Half Life 2 console, you will first need to go into the in-game options, and under the Keyboard tab, click the Advanced button and tick the 'Enable developer mode (console)' option. Now you can open and close the console at any time by pressing the '~' key (the key under ESC).
To load the map, bring up the console and enter "map sp_vertico". You'll spawn in the map in a few seconds.
Good luck, and try not to die too many times.
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» · 2007-03-16 01:18:10 · · print
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