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Magedo Magedo
Member

Joined Jun 2006



edit: Friday July 7th, @01:54PM
wall texture becomes fuzzy
Some of the textures I have in my maps on my walls become fuzzy if you look at them from a distance. They just blur out and appear really weird. Does any one know how to stop them from doing that?
Thanks,
Magedo.
--
Your Local Weirdo,
« to forum · permalink · 2006-07-07 13:53:56 · Reply to this · Print

Magedo Magedo
Member

Joined Jun 2006
OK, yeah forget it. it seems all of my textures do it. Is ther any way to change it? Or is it a "visual enhancement" of the HL2 engine?
Magedo.
--
Your Local Weirdo,
« to forum · permalink · 2006-07-07 14:52:34 · Reply to this · Print

Ghull Ghull
Moderator

Joined Dec 2005
in response to Magedo
i dont think u can change that. maby if u use a big texture that issue will go but not so sure.
« to forum · permalink · 2006-07-07 17:15:50 · Reply to this · Print

Magedo Magedo
Member

Joined Jun 2006
that really sucks... whatever. I'll guess I'll have to live with it.
Magedo.
--
Your Local Weirdo,
« to forum · permalink · 2006-07-07 17:17:36 · Reply to this · Print

satchmo satchmo
Moderator

Joined Nov 2005
It's called "anisotropic filtering". Turn that visual effect to high in the video options, and this effect would become less noticeable.

However, you better have a high-end machine to increase this setting.
--
GamingParents.org :: a playground for grown-ups
« to forum · permalink · 2006-07-07 17:19:37 · Reply to this · Print

Magedo Magedo
Member

Joined Jun 2006
in response to Magedo
I can play AOE III on full graphics. i think I can handle it. ^_^
Magedo.
--
Your Local Weirdo,
« to forum · permalink · 2006-07-07 17:21:00 · Reply to this · Print
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