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  Forums - Mapping, textures and models - [CS1.6] Door help Online: 279 · 420 420 requests per minute
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noldi
Member

Joined Jul 2009

[CS1.6] Door help
Hey everyone, I need help on making a door. Im working on a Jailbreak map, and I need a button to open the cells, and close the cells. When I try it, I use func_button on my button texture, and target the cells etc. The first time i use the button (INGAME), the cells open. The next time i do it, the cells dont close. How do I make the cells close and open in a cycle? Thanks
to forum permalink 2010-07-26 21:37:54 Reply to this Print
fr33pr0d fr33pr0d
Moderator

Joined Mar 2009

Set the flag Toggle for each door.
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compiling stuff...
to forum permalink 2010-07-27 08:14:36 Reply to this Print
noldi
Member

Joined Jul 2009

in response to noldi
Ah thanks mate. But, theres also another problem. I try to use door textures on my map, but they always appear cut off. The door's appropriate size looks cut off, how can I make the doors/other cut-off textures their appropriate look? TY
to forum permalink 2010-07-27 10:02:06 Reply to this Print
fr33pr0d fr33pr0d
Moderator

Joined Mar 2009

I'm not exactly sure what you mean by 'cut off' (maybe a screenshot would help) but you could try selecting the side of the brush with the texture that looks out of place (use Toggle Texture Application - Shift+A to select one side of the brush) and click on Fit. Be careful though not to scale the texture to much. You should never scale the texture below 1 or over 10, otherwise you will probably get compile errors.
--

compiling stuff...
to forum permalink 2010-07-27 13:23:00 Reply to this Print
noldi
Member

Joined Jul 2009

Great!! It worked thanks Thank you so much dude
to forum permalink 2010-07-27 21:51:07 Reply to this Print
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