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edisonckn
Member
Joined Jul 2009
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[CS1.6] how to make/mod maps
 I wish to learn making new maps but I don't know how and what software is needed for it
 Can anyone help me?
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« to forum · permalink · 2009-07-03 07:12:13 ·
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Prog
Moderator
Joined Nov 2005
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search our tutorials
--

Dustin Canada
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« to forum · permalink · 2009-07-03 13:23:17 ·
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0192837465
(Unregistered)
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in response to edisonckn
How,its easy!
HI!
I am a cs mapper and got your question.I know how but it will take time and nerves to me to teach you.
I will give you the page I thank my skills as a mapper.The link is:
http://www.superjer.com/learn.php
Hope it helped you 
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« to forum · permalink · 2009-07-05 14:32:00 ·
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edisonckn
Member
Joined Jul 2009
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Thank you!!!!!
But there are some texture like "SKY","SKIP","NULL","HINT" in zhlt.wad , I'm not sure how to use them.
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« to forum · permalink · 2009-07-09 11:29:44 ·
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fr33pr0d
Moderator
Joined Mar 2009
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Those are special textures:
SKY - the engine will apply the sky textures where it finds the sky texture.
SKIP and HINT - are for wpoly optimization (for advanced mapping)
NULL - the engine will not draw the faces that have the 'NULL' texture applied to it.
-- compiling stuff...
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« to forum · permalink · 2009-07-10 15:25:47 ·
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edisonckn
Member
Joined Jul 2009
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But once I use SKY, there are only one sky view, how can I get more view
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« to forum · permalink · 2009-07-12 04:16:08 ·
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fr33pr0d
Moderator
Joined Mar 2009
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in response to edisonckn
-- compiling stuff...
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« to forum · permalink · 2009-07-12 05:52:14 ·
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edisonckn
Member
Joined Jul 2009
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Do anyone know how to put models in the map , I can't find in the Tutorials
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« to forum · permalink · 2009-07-13 06:07:20 ·
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fr33pr0d
Moderator
Joined Mar 2009
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You can place *.mdl using cycler_sprite entity.
click the image for a larger view
-- compiling stuff...
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« to forum · permalink · 2009-07-13 11:57:35 ·
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edisonckn
Member
Joined Jul 2009
edit: Monday July 13th, @12:17PM
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THX 
But after I add the model using your way, a Fatal error comes out and say "Mod_NumForName:C:/............mdl not found"
P.S. '..........' is a very long link
Also when I add the model, I can't see the model as you see in your picture
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« to forum · permalink · 2009-07-13 12:00:13 ·
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fr33pr0d
Moderator
Joined Mar 2009
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First of all, place your *.mdl file in cstrike/models, and load it from there.
Second, » Valve Hammer Editor 3.5 (598.1 KB) has support for models so it would be a good idea to upgrade  .
You need VHE 3.4 to upgrade to version 3.5. Unzip anywhere then copy-paste hammer.exe over the one you already have (default located in C:/Program Files/Valve Hammer Editor).
-- compiling stuff...
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« to forum · permalink · 2009-07-13 12:36:21 ·
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edisonckn
Member
Joined Jul 2009
edit: Tuesday July 14th, @12:15PM
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THX a lot, but just one problem is fixed 
After I add the model using your way, a Fatal error comes out when I run CS and say "Mod_NumForName:C:/............mdl not found"
P.S. '..........' is a very long link
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« to forum · permalink · 2009-07-14 07:59:01 ·
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edisonckn
Member
Joined Jul 2009
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in response to fr33pr0d
I have place the *.mdl file in cstrike/models, and load it from there.
but the problem is not solved
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« to forum · permalink · 2009-07-18 12:07:04 ·
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fr33pr0d
Moderator
Joined Mar 2009
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In that case VHE is probably configured wrong.
Does your VHE Game Configuration tab look like the one in the screenshot?
click the image for a larger view
-- compiling stuff...
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« to forum · permalink · 2009-07-18 18:18:03 ·
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edisonckn
Member
Joined Jul 2009
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yes , but the problem is not solve
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« to forum · permalink · 2009-07-25 12:36:34 ·
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fr33pr0d
Moderator
Joined Mar 2009
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Did you put the model in ...steamapps\steam_username\counter-strike\cstrike\models?
If yes, did you load it in VHE from that location?
-- compiling stuff...
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« to forum · permalink · 2009-07-25 19:01:45 ·
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