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  Forums » Mapping, textures and models » [CS1.6] Non-solid model Online: 978 · 826 826 requests per minute
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<alban> <alban>
Member

Joined Mar 2007
[CS1.6] Non-solid model
Heya, I whant to know how to make a non-solid model.

I saw/heard that this require to check the "non-solid" flag.
So I opened the Properties window of the "cycler" entity and switched to the "Flags" tab to see that there are NO FLAGS AVAILABLE!

So help...
--
.::Get usefull or get lost!::.
« to forum · permalink · 2008-03-06 10:51:45 · Reply to this · Print

Samurai Jack Samurai Jack
Member
Joined Apr 2008



edit: Sunday April 6th, @11:39AM
You have to use the "cycler_sprite" entity. I don't know what are you reffering at but the models are non-solid entities ( to make it feel solid , place some "clip" brushes around it) .


Vorbesti romana ?
« to forum · permalink · 2008-04-06 11:37:37 · Reply to this · Print
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