Server Name |
The name of the server. example: Bobs Counter-Strike Server
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Rcon & server passswords |
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rcon_password - Set rcon passsword. Leave blank to disable rcon |
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sv_password - Set server password. Leave blank to disable. |
Rcon Advanced |
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sv_rcon_banpenalty - Number of minutes to ban users who fail rcon authentication. Default: disabled |
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sv_rcon_maxfailures - Max number of times a user can fail rcon authentication before being banned. Default: 10 tries |
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sv_rcon_minfailures - Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. Default: 5 tries |
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sv_rcon_minfailuretime - Number of seconds to track failed rcon authentications. Default: 30 seconds |
Server Cvars |
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mp_friendlyfire - Turn on/off friendlyfire. Default: Off |
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mp_footsteps - Turn on/off footsteps. Default: On |
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mp_autoteambalance - Force clients to auto-join the opposite team if they are not balanced. Default: On |
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mp_autokick - Kick idle/team-killing players. Default Off |
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mp_flashlight - Turn on/off the ability for clients to use flashlight. Default: Off |
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mp_tkpunish - Punish TK'ers on next round? Default: On |
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mp_forcecamera - Force dead players to first person mode, effectively disabling freelook. Default: Off |
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sv_alltalk - Players can hear all other players, no team restrictions. Default: Off |
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sv_pausable - Can the server be paused? Default: Off |
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sv_consistency - Force cleints to pass consistency check for critical files before joining server? Default: On |
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sv_cheats - Allow cheats on server. Default: Off |
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sv_allowupload - Allow clients to upload their custom decals to the server. Default: Yes |
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sv_allowdownload - Allow clients to downnload files. Default: Yes |
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sv_maxspeed - Maximum speed a player can move. Default: 320 |
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mp_limitteams - Max # of players 1 team can have over another. Default: 2 |
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mp_hostagepenalty - How many hostages a Terrorist can kill before being kicked, 0 to disable. Default: 5 |
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sv_voiceenable - Allow clients to use mic. Default: Yes |
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mp_allowspectators - Allow spectators on the server. Default: Yes |
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mp_timelimit - amount of time in minutes each map is played before switching to the next map. Default: 25 |
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mp_chattime - amount of time in seconds players can chat after the game is over. Lower value = faster map load change. Default: 10 |
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sv_timeout - After this many seconds without a message from a client, the client is dropped. Default: 65 seconds |
Round Cvars |
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mp_freezetime - Time in seconds to keep players frozen when the round starts. Default: 6 |
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mp_roundtime - How much time in minutes does a round last. Default: 5 |
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mp_startmoney - Amount of money each player gets when they reset (16000 max) Default: 800 |
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mp_c4timer - The amount of time in seconds before bomb explodes after planted. Default: 45 |
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mp_fraglimit - Amount of frags a player can exceed before changing maps. Default: 0 |
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mp_maxrounds - Amount of round to play before server changes maps. Default: 0 |
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mp_winlimit - Max number of rounds one team can win before server changes maps. Default: 0 |
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mp_playerid - Controls what information player see in the status bar. Default: All |
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mp_spawnprotectiontime - Time in seconds to Kick players who team-kill after round restart. Default: 5 |
Bandwidth Rates |
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sv_minrate - Min bandwidth rate allowed on server. Default: 0 (unlimited) |
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sv_maxrate - Max bandwidth rate allowed on server. Default: 0 (unlimited) |
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decalfrequency - Amount of time in seconds a player can spray their decal. Default: 10 |
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sv_maxupdaterate - Maximum updates per second that the server will allow. Default: 60 |
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sv_minupdaterate - Minimum updates per second that the server will allow. Default: 10 |
Server logging |
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log - Enable server logging? Default Off |
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sv_logbans - Log server bans in the server logs. Default Off |
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sv_logecho - Echo log information to the console. Default On |
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sv_logfile - Log server information in the log file. Default On |
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sv_log_onefile - Log server information to only one file. Default No |
Bots (1 of 2) |
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bot_add - Select Yes if you would like to have bots on the server |
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bot_quota - Amount of bots to add. Adding many bots will use more cpu. Start with a few bots, then add more if needed. |
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bot_quota_mode - If 'Fill', the server will adjust bots to keep # players in the game, where # is bot_quota (from above) Default: Normal |
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bot_difficulty - Skill of bots. Default: Easy |
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bot_chatter - Control how bots talk. Default: Normal |
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bot_auto_follow - Allow bots to automatically follow a human player. Default: Yes |
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bot_auto_vacate - Kick bots to automatically make room for human players. Default: Yes |
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bot_join_after_player - Bots must wait for a people to join before joining? If No, bots will play without people. Default: Yes |
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bot_defer_to_human - Can bots complete objectives if there are humans on a team? Default: No |
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bot_prefix - Prefix for bot names. A prefix is a tag that bots will have in front of their name. you can enter your clan tag or leave blank. |
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bot_allow_rogues - bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals.. Default: No |
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bot_walk - The speed at which bots can move. Default: Run & Walk |
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bot_join_team - What teams are bots allowed to join? Default: Any |
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bot_eco_limit - Bots will not buy if their money falls below this amount. Default: 2000 |
Bot Weapon Restriction (2 of 2) |
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Bot Mode. If you change this, the below weapon restrictions are ignored. Default: All Weapons |
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bot_allow_grenades - Allow bots to use grenades? |
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bot_allow_pistols - Allow bots to use pistols? |
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bot_allow_sub_machine_guns - Allow bots to use sub machine guns? |
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bot_allow_shotguns - Allow bots to use shotguns? |
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bot_allow_rifles - Allow bots to use rifles? |
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bot_allow_snipers - Allow bots to use sniper rifles? |
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bot_allow_machine_guns - Allow bots to use machine guns? |
Operation |
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sv_lan - Will the server be public or Private LAN? Default: LAN & Internet |
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sv_region - Geographic location of the server. Default: World |
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sv_contact - Contact email for server sysop |
Auto cfg |
Custom/Generic - will tell the cfgmaker to use default settings, this also allows you to customize specific cvars that you want, while leaving others at default.
Optimized cfg - the cfgmaker will adjust and optimized the following cvars:
 sv_maxrate - controls the maximum amount of outgoing bandwidth clients can consume.
 sv_minrate - controls the least amount of bandwidth a client can consume.
 decalfrequency - controls how many times (in seconds) a client can upload their custom (spray logo) decal, which results in how much bandwidth decals consume. The default on the Source engine is 10 seconds.. which means a client can spray their logo every 10 seconds. by selecting Optimized cfg this value will be increased to reduce bandwidth usage.
High Performance - will increase the values of the cvars mentioned above, usefull for LAN or match server. |
| Ready? |