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Archive news for June, 2006

5 articles - page: (1 of 1) 1
Saturday, June 24th, 2006.
Steam - New File System
Posted by Prog · 7yr 9mo ago · general · comments? · 8567 reads
It seems Valve is planning to release a new file system for Steam. The new system aims to reduce the huge loading times of Valve games: the slow GCF files have been replaced with NCF files, apparantly much faster and smaller than the current files. Unfortunately, this new system is currently avaible to Red Orchesta only, and it is still under Beta development. Read on!
One of the things that we try to do as a company is really listen to feedback from our fans. An issue that has probably been mentioned the most has been the map load times. For our recent patch we put a lot of work into optimizations to improve the load times. At the same time Valve has been hard at work developing a new file system which can be used with RO. This new file system will allow Red Orchestra to be run directly from the hard drive instead of through Steam caches. This has a lot of benefits, including vastly improved load times as well as fixing a lot of compatibility issues with anti-virus and other software. This new file system combined with the optimizations that we made for the latest patch result in MUCH faster load times (up to three times faster on some machines).
Friday, June 16th, 2006.
Half-Life 2: Deathmatch Update Released
Posted by satchmo · 7yr 10mo ago · half-life: 2 DM · comments? · 6189 reads
Updates to the Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
  • Half-Life 2: Deathmatch
  • Players now respawn with a small amount of invincibility to prevent spawn camping
  • Weapon bindings can now be configured from the UI
  • Added a timeleft command
  • Added a mp_restartgame <time> command
  • Added a sv_report_client_settings command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine
  • Fixed an exploit with the shotgun reload
  • Fixed an exploit with the gravitygun being able to move objects very quickly
  • Fixed an exploit where certain players could hide and shoot from some objects
  • Fixed an exploit where players could move around very fast if they suicide with a box on their head
Wednesday, June 14th, 2006.
CPL Developing Anti-Cheat Solution
Posted by Prog · 7yr 10mo ago · anti-cheat · comments? · 12155 reads
The CPL (Cyberathlete Professional League) announced recently its cooperation with the CAL to create an anti-cheat system which will be used during CAL matches and CPL tournaments. The CPL expects this sytem to be completed later this year. Read on!
Saturday, June 10th, 2006.
Small Steam Update
Posted by Prog · 7yr 10mo ago · steam updates · comments? · 4773 reads
Updates to the Half-Life 2: Episode One and Earth 2160 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
  • Half-Life 2: Episode One
  • Fixed some closed caption lines being corrupted
  • Fixed a bug in gameplay stats reporting
Friday, June 2nd, 2006.
Steam Client Update Released
Posted by satchmo · 7yr 10mo ago · steam updates · 18 comments · 6613 reads
Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
  • Friends
  • Friends is now officially released, ending the Beta
  • Fixed case where friends list would show as empty
  • Added prompt for new users to choose their Friends name

    Defrag
  • Added file defrag option in game->properties dialog

    Backup
  • Improved speed & reliability of the Backup utility
  • Added custom disk size option, in addition to the DVD & CD standard sizes
  • Fixed case where backup would produce files too large for some CD burning software to handle
  • Added an auto-run to created backups

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