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Source: Steam News
Counter-Strike: Source Update Released
Posted by Sebastian · 1 month ago · cstrike: source · 22 comments · 4672 views
Just as we posted earlier - the update we predicted would be released today has gone live! The update is rather large (752MB) so get started on the update by restarting Steam.
Counter-Strike Source Changes- 144 achievements added
- New lifetime player stats and summary screens
- New match player stats and summary screens
- New end of round display with MVP and interesting fact about a player
- Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures
- New cinematic death camera
- New domination and revenge system
- Added avatar icons to voice chat, scoreboard, and end of round display
- Incorporated many source engine updates
- Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed.
- Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound.
- cvar mat_showlowresimage is now a cheat command.
- Many development console commands which would crash the server removed.
- Updated source engine addresses many issues:
- Better flashlight effect
- Better HDR behavior
- Multicore rendering support
- Added sv_disablefreezecam cvar to turn off the freezecam on a server.
- Added sv_nonemesis cvar to turn off domination/revenge on a server.
- Added sv_nomvp cvar to turn off MVP stars on a server.
- Added sv_nostats cvar to turn off stats on a server.
- Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
- Tick rate affecting how fast doors open / close
- Tick rate causing players hitting the ground to stutter
- Tick rate affecting the firing mechanisms of certain guns
- Added the following cvars to allow players to customize their scoreboards.
- cl_scoreboard_ct_color_red
- cl_scoreboard_ct_color_green
- cl_scoreboard_ct_color_blue
- cl_scoreboard_t_color_red
- cl_scoreboard_t_color_green
- cl_scoreboard_t_color_blue
- cl_scoreboard_dead_color_red
- cl_scoreboard_dead_color_green
- cl_scoreboard_dead_color_blue
- Changed the screen that appears when the message of the day fails to load to display proper error text.
- Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio.
- Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen.
Gameplay
- Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle.
- Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead.
- Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as ‘*** in 1’ on console.
- There’s now a priority order for displaying win conditions when multiple win conditions are set.
- If timelimit exists and is not 0, then show timelimit.
- If timelimit does not exist, show maxrounds if not 0.
- If both timelimit and maxrounds are 0, show winlimit.
- If timelimit, maxrounds, and winlimit are all 0, show nothing.
- Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.
Big Update for Counter-Strike: Source Coming
Posted by Sebastian · 1 month ago · cstrike: source · 8 comments · 2058 views
If you have been somewhere else (a cave?) you would have otherwise known Counter-Strike: Source Beta has been in limited testing phase since the beginning of May, or about 2 months ago.
The update is schedule to go "public" perhaps some time today (June 23rd).. CS: Source will also be launched for the Mac OS. What does this mean for everyone? well, if you currently own Counter-Strike: Source you will get the new and improved version of CS: Source via Steam update. This is the biggest update that has happened to CSS since 2004!
New Counter-Strike Source features- 144 New Achievements added
- New lifetime player stats and summary screens
- New match player stats and summary screens
- New end of round display with MVP and interesting fact about a player
- Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures
- New cinematic death camera
- New domination and revenge system
- Added avatar icons to voice chat, scoreboard, and end of round display
- Incorporated many source engine updates
There is a pretty good chance we can see this update later on today but don't get your hopes up too soon.. We do know that it's coming this week but most likely today!
Free Portal HL 2 Game
Posted by Sebastian · 2 months ago · half-life: 2 · comments? · 1831 views
Starting today, VALVe is offering everyone the opportunity to get Portal for free!
To get the game for free, simply login to your Steam account, search for Portal and add it to your game, or you can click here to access the Steam page directly. After you add the game it will register the game onto your Steam account. This offer is valid only until May 24th so act now!
Source: Steam News
Steam Client Update
Posted by Sebastian · 2 months ago · steam updates · comments? · 2007 views
An update to the Steam Client has been released.. Changes with this update:
Steam Client- Win32 side support for Steam Play / Steam Cloud integration with upcoming Mac titles
- Fix a regression causing Steam to fail if installed in a path with non-ascii characters
- Fix to grant achievements based on stat progress if progress is 100% but the achievement was not previously granted
- Fix a case where opt-in free games like the Counter-Strike: Source Beta would not appear in the library view until installed.
As always, restart Steam to get the update.
Source: Steam News
Source SDK Update
Posted by Sebastian · 2 months ago · Valve SDK · 4 comments · 1458 views
Updates to the Source SDK have been released. Those that have the SDK installed should restart Steam to get the updates.
Source SDK- The Source SDK was updated today to fix tool problems for some games and mods. We are sorry for the disruption to your work that the SDK issues may have caused for the past week. Thanks very much for your patience.
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